Miglioramento di fisica e aerodinamica, grazie al supporto di Kris Meeke e Petter Solberg IA e danni "molto migliorati" rispetto a DiRT Rally, con maggiori possibilità di ritiro Per chi non volesse leggere l'intera sessione Q&A, possiamo sintetizzare nel modo seguente: Paul Coleman, copilota rally e Chief Game Designer della serie DiRT di Codemasters, ha risposto ad una lunga serie di domande fatte dai fans in merito al prossimo DiRT 4 della software house inglese, in arrivo a giugno. Seated on a Playseat® Sensation PRO with motion system they experienced how realistic and fun racing games can be and clearly enjoyed it! #Dirt 4 local multiplayer driversThe game features buggies, trucks, rally, rallycross and a game changer for racing! We are definitely looking forward to this new DiRT game which promises to be an awesome new edition in the succesful franchise!Īmong the special guests present at the DiRT 4 announcement event were professional rallycross drivers Petter Solberg and Kris Meeke! They are involved with the development of the game and after the announcement and presentation of the game, it was time for Solberg and Meeke to show their virtual racing skills. We partnered up with Codemasters and Koch Media for the official announcement event of DiRT 4! During a big press event with a massive Playseat® simulator line up, it was announced that multi-million selling off-road DiRT franchise returns on PlayStation 4, Xbox One and PC in June 2017! The Playseat® Sensation PRO racing chairs helped to set the tone of DiRT 4 being Bigger, Better and Bolder than ever before. Playseat at the DiRT 4 announcement event! Particolarità interessante è stata la presenza di piloti reali ad un certo livello rallystico, come Petter Solberg e Kris Meeke, immortalati appunto anche alla guida del gioco. La Codemasters ha pubblicato alcune immagini ed un video realizzati alla recente presentazione stampa del suo nuovo DiRT 4, alla quale hanno partecipato come partners tecnici anche Playseat (postazioni di guida) e Thrustmaster (volanti e pedaliere).
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#Kap 45 best class setup bo4 fullAnd since gun melee already takes out nearly all of an enemy's health, by equipping a melee weapon you're just exchanging the ability to shoot for like 5 extra damage and far worse hit registration.Īlso, specialist abilities are full of melee counters (seeker mines, razor wire, 9 bangs, reactor core - anything that slows you down) with nothing like Overdrive or FTL Jump that might bolster their effectiveness. I think it's silly that they've made so many melee weapons when none of them are worth equipping. No lunge, terrible hit detection, animation locking when you do hit someone, no improvement to foot speed (so pursuing someone means waiting for them to stop). The melee weapons in multiplayer are the series worst. Haven't had enough opportunity to test, but I also think melee weapons have better tracking (and maybe even lunge) in Blackout than in multiplayer. I see that as a slightly different situation, since the 1hk is more valuable in something like Blackout with super armor and all that. New Hot Pursuit game mode featuring the debut of three new vehicles: the SUV, PBR, and Muscle Car.League Play launches in the World League Hub with our first League Play Event.A familiar face makes an appearance to welcome in the new Operation.A newly-revamped Black Market featuring the return of Blackjack.New cosmetic Jump Pack item type for more Blackout customization.All new 100 Tier Contraband stream including.Additional Tier Skip for completing Daily Callings.Cosmic Silverback character for Black Ops Pass holders.New playable structures throughout the map.New Destination: Ghost Town with two big locations.
so if you enter 15 in the to hit head box, it will add 15% to the base chance to hit a head on strike to whatever already was on the weapon.One of the most common mistakes WordPress-newbies make is using a word processor (like Microsoft Word, Pages, and WordPerfect) to edit server-side source-code files (such as. To hit head chance and to hit chance are listed as straight percentages and add onto the base chance of the weapon. The value for armor damage REPLACES the value instead of adds, so if you enter 2.5 it means your axe wll do 250% damage against armor. bonuses to armor penetration are in decimal fraction, and ADD to the base values for the item, so if an axe normall has 35% armor penetration, and you enter 0.25 in the value for the bonus, that axe will now have 60% armor penetration. for named bows, there are only 3 choices, for axes 6, for maces 4, etc. The number of icons for you to choose from varies from item to item. If you pick anything other than a number from 1 to 6, it will bork and your icon will not display. So, in the icon field, you can pick any icon from one to six for the artwork for your axe. ui/weapons folder, and look up where you see named axes, and you see it start with:Īnd as you scroll along, you see there are SIX named axe artwork types. you only have the choice of using named axe numbers. you cannot use a regular axe icon number. The look of your named axe will depend on which NAMED AXE icon number you use. so say you are again looking at your dagger, and changing that to a named axe. same for helms.Īnd likewise for named weapons, each has their own set of icons relating to the type of named weapon they are, and those are the ONLY ones you can use. So instead of the regular armor icons, you look at the files that resemble this instead:Īnd then use THOSE numbers. Then to change the look of that armor, you would look at the numbers associated with the files that show faction armors. WTF does that mean? well it meas that say, you change the armor type to a faction armor, which is listed as "Heraldic Hauberk" in the dictionary.json file. so while you will see a standard increasing number for most of the armors, FACTION armors have their own numbering system. The other thing to note, is that numbers are grouped within item types as well. So if you wanted your armor to look like dire wolf leathers, you simply would change the icon value for your current armor to "16", and voila, now it looks like you are wearing dire wolf armor, regardless of what the actual armor you are wearing is. Will be the number you change the icon value to to get the item to look like that in game. the numbers listed in the file name of the icon, like There will be folders there for each type of item. Well, you can find all the UI icons for items also in the BBedit files.Ĭ:\Battle Brothers - Lindwurm\BB-Edit win32-圆4\BB-Edit win32-圆4\resources\app\ui "oh, and how do I know what icons to use?" I hear you asking. so if you want your worn mail to look like the emporer's golden armor, you can do that just by changing the icon. Note you cannot change the stats on generic items, though you can change the icons, which will change how it looks in game. Then edit the stats as you see fit and save it. it will then change the named weapon type to "named axe" from the default "named dagger". #Bbedit json code#then search dictionary.json for the ID associated with "Named Axe" (it's 266485FC).Ĭopy that ID code, then paste it into the ID code box where you have your named item being edited. In bbedit, click on your dagger, change the template to "named weapon". You want to change your generic regular dagger to a rare 1h axe. surely you have months and months to program that as a gui, right?įor the people who really cannot fathom how this works:Īll of the item ids you need to change a named weapon/whatever to whatever class you want are in the dictionary.json file, which is just text so you can open it in any text editor and just search on the thing you want.Ĭ:\Battle Brothers - Lindwurm\BB-Edit win32-圆4\BB-Edit win32-圆4\resources\app\js\dictionary.json Still, people who have never used this kind of thing are likely expecting to just be able to see a list of items they can just select to replace the one they have highlighted. Originally posted by Shank Lord:So yeah, you have an option. Well, it doesn't seem much different from the first rule. Rule number two, there are seven chocolates in total in this box, you have to eat it every day on time, otherwise it turns you into something like in the box. If not it will leave you to meet your death. Rule number 1 you only have to eat the chocolate in the box, but you have to eat it all. This is a box that can shatter your world. #SUCK ME SHAKESPEER NETFLIX MOVIE#Not sure if that was intended though.Īnyway, all in all it's an okay movie and even if I'm baffled by its audience numbers, it can make for a good watch if you don't expect something substantial, but just pointless fun.Hộp socola thần kì | Tham gia Ở Đây Có Nhiều Phim Hay ! để hóng phim mỗi ngày nhé ✔□□ | By WIND STORY | Facebook | Here comes the destroyer of the world. With that scene where he fired early on out of the window, I immediately had to think of Fiennes' balcony scene from "Schindler's List". Haase's performance and also the "Romeo&Juliet" play made the development of the problem class the most interesting part of the film for me, more than the romance or Zeki's character development. Maybe I'd consider the supporting players from "Fack ju Göhte" almost equal to Kavanian, Rohde, Schweighöfer and Vogel as Jella Haase and Katja Riemann did a fine job with what they were given. The lead performances, writing and attention to detail felt simply more credible to me. I certainly preferred "Keinohrhasen" though. Ruthless guy with no manners meets nerdy kindergärtner/teacher (ugly duckling who slowly turns into beautiful swan), grows closer with her always in danger of falling back into old schemes. Not only does Alwara Höfels, who did nothing for me here except drooling and letting everybody in the audience know what a stud M'Barek's character is, play a slightly crasser version of her character in that movie, but the story is essentially the same. I saw another user compare it to the German classic "Die Lümmel von der ersten bank", but I personally rather thought of "Keinohrhasen". Neither the parts of the lead character's emotional growing up, nor the funny parts, nor the romance parts were something that I would even consider even remotely great. It's not even that the movie stays equally controversial from start to finish. I wonder if a controversial title these days is enough to get people in millions into theaters. The question I have, however, is: Why? Why? Why? "Fack Ju Göhte" is by no means a terrible film (although you could probably say that for the first 30-45 minutes which was one of the worst I've seen all year and I've seen many), but it's not even close to the best German films from 2013. The only real question open to be answered is if it can beat "Django Unchained" as the most-seen movie in German cinemas 2013. #SUCK ME SHAKESPEER NETFLIX SERIES#So that means, we'll probably get a sequel no later than 2016, even if Elyas M'Barek, who reunited with director Bora Dagtekin from their movie and TV series Türkisch für Anfänger, just stated he's kinda sick of making films. "Fack ju Göhte" is by the most commercially successful German movie of the year. Thankfully the writer's intentions of relying completely on vulgar humor and stupid pranks to carry the movie quickly changed for the better. I never leave a movie before it finishes, but if I did, I may have done it here and I'd have missed a rise in quality. Reviewed by Horst_In_Translation 6 / 10 Starts very weak, but gains steam |
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